- Community All In – The UK’s first community incubator
- Mental Health Digital futures for mental health
- Food Affordable good food for families
- Relationships Relationships Project: a better society through better relationships
- Financial Wellbeing Supporting community-led routes into work
- Mental Health Developing mental health support networks around children and young people
- Childhoods Better support for parents, even during the pandemic
- Financial Wellbeing Supporting older people into fulfilling work
- Design Thinking Embedding human-centred design at UK Youth
- Collective Impact Young people shaping solutions to global challenges
- Funding and Investment Radically redesigning social investment for underserved founders
- Digital, Data and Tech Building eBay’s support for social entrepreneurs
- Collective Impact Making collective progress towards shared ambitions
- Collective Impact Behaviours to guide nonprofits in times of change
- Digital, Data and Tech Powering nonprofits to respond to the crisis
- Financial Wellbeing Increasing access to affordable credit with Fair Finance
- Childhoods Tip: giving new parents high quality information they’ll love
- Digital, Data and Tech Healthier Internet: Making high quality health info easy to find and trust
- Mental Health Luminova: A mobile game to tackle anxiety
- Mental Health Mobile game helping children manage their emotions
- Mental Health Empowering students and clinicians with mental health data
- Community MadeByPlay: social games that ignite dialogue, empathy and action
- Financial Wellbeing Designing a tool to help single parents build financial resilience
- Financial Wellbeing The impact of Covid-19 on financial vulnerability
- Financial Wellbeing Improving social housing services that support women with their finances
- Financial Wellbeing Working with a housing association to help households be more financially resilient
- Food Understanding how digital can nudge a healthier family food shop
- Community Storybox: bringing diverse communities together through story sharing
- Childhoods Researching how to improve parent-child interactions with NSPCC
- Childhoods NSPCC: Understanding its market position to shape its strategy
- Childhoods Using data and insights to improve early years services
- Digital, Data and Tech Specialist support for National Lottery Community Fund grantees
- Funding and Investment A Design Lab for foundations and philanthropy
- Funding and Investment Improving the social investment landscape
- Mental Health Building self-reflection skills in young people
- Design Thinking Creating a system of continuous improvement for the NCS programme
- Community Changing Places: Giving young people a voice on their local area
- Childhoods Designing a replicable approach for supporting children in care
- Design Thinking Progressively: a model to help organisations improve their impact
- Community Historypin: bringing communities together though local history
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Food
Box Chicken:
a healthier alternative to fast food near schools - Sustainability I’m Not a Plastic Bag: Reducing single-use plastic
- Collective Impact Change The World For a Fiver: a book and social movement